| Set: |
Outlaws of Thunder Junction |
| Kind: |
Sorcery |
| Rarity: |
Uncommon |
| Cost: |
{2}{R} |
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Your horse deserves a brave rider!