|  Set: | 
 Mystery Booster 2 Playtest Cards | 
|  Kind: | 
 World Enchantment | 
|  Rarity: | 
 Common | 
|  Cost: | 
 {2}{U}{U}  | 
 Planet (When this permanent enters, exiles the top five cards of your library as its resources.)
 Trade Routes — At the beginning of your precombat main phase, choose one —
 • Discard a card. If you do, put two of Alberix's resources into its owner's hand. 
• Exile the top card of your library as a resource.
 TEST CARD - Not for constructed play